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Jose Antonio T.
Helping enterprises build soft skills & engagement through immersive metaverse training & AI | CEO at Virtway
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December 14, 2025
๐—”๐—œ ๐˜€๐—ผ๐—น๐˜ƒ๐—ถ๐—ป๐—ด ๐—ฟ๐—ฒ๐—ฎ๐—น ๐˜„๐—ผ๐—ฟ๐—ธ ๐—ฝ๐—ฟ๐—ผ๐—ฏ๐—น๐—ฒ๐—บ๐˜€. I was dealing with a dense research paperย  very dense the kind no one wants to read end-to-end. So I did this: โ†’ I used NotebookLM โ†’ I fed it the paper โ†’ And asked it to turn it into a clear, beautiful infographic The study came from the ๐—จ๐—ป๐—ถ๐˜ƒ๐—ฒ๐—ฟ๐˜€๐—ถ๐˜๐˜† ๐—ผ๐—ณ ๐—•๐—ฎ๐—ฟ๐—ฐ๐—ฒ๐—น๐—ผ๐—ป๐—ฎ and compared something fascinating: A gamified exercise in our 3D virtual world ย vs The same exercise in a real classroom The experiments: Virtual world ย โ†’ Students organized into Game of Thrones-style houses ย โ†’ Building virtual castles ย โ†’ Learning data structures through play Physical classroom ย โ†’ 120 students on site ย โ†’ โ€œData Structure Olympicsโ€ ย โ†’ Coding challenges in shrinking teams ย โ†’ Medals + exam points The result was surprising: 60% reported high satisfaction in the virtual environment vs 44.4% in the classroom version he famous โ€œwow factorโ€ really matters. And here is something funny: The study was created some time agoโ€ฆ and I couldnโ€™t find any video of the experiment. How do you think I solved that problem to create the attached video? Let me know in the comments ๐Ÿ‘‡
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December 14, 2025